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Research at the NUS Interactive Multimedia Lab

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If you have a question about this talk, please contact Wenjun Hu.

Our research in Interactive & Digital Media is mainly in the areas of vision-based human-computer interfaces, human-centric image analysis, multimedia processing and perception modeling. Some of the questions we are investigating are: How can user interfaces be made more intuitive through the visual analysis of user movements, gestures and intentions? How can better understanding and interpretation of the user and his actions enhance entertainment, education and security applications? How can objects from the real world be seamlessly combined with related visual information and presented to the user in the form of an augmented reality? How well is this augmented/mixed reality perceived by the user, and which aspects is he/she most sensitive to? How can multimedia information be presented, stored, and managed in the optimal user-centric way?

In this talk, I will present a number of examples of ongoing research at our lab, especially in the areas of 3D vision and mobile interaction.

About the speaker:

Stefan Winkler received the M.Sc. degree in electrical engineering from the University of Technology in Vienna, Austria, in 1996, and the Ph.D. degree in electrical engineering from the Swiss Federal Institute of Technology (EPFL) in Lausanne in 2000 for research on video quality measurement. He also spent one year at the University of Illinois at Urbana-Champaign as a Fulbright student.

Dr. Winkler has worked as a Post-doctoral Fellow at EPFL and Assistant Professor at the University of Lausanne. He is currently Assistant Professor at the National University of Singapore (NUS), where he heads the Interactive Multimedia Lab in the Department of Electrical and Computer Engineering. He is also Chief Scientist of Genista Corporation, a company developing perceptual quality metrics for multimedia applications, which he co-founded in 2001. He has published more than 40 papers and is the author of a book on digital video quality.

This talk is part of the Computer Laboratory Systems Research Group Seminar series.

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