Introduction to programming with OpenGL
- π€ Speaker: Ali Westmacott, Churchill College
- π Date & Time: Wednesday 17 February 2021, 19:30 - 20:00
- π Venue: Online, via MS Teams
Abstract
We’ve all learned the theory of graphics programming using matrices and projection, but how does one actually go about programming a game with OpenGL? What boilerplate do you need and why? What does it all actually do? In this talk I will be explaining the code needed to display a simple mesh on screen.
Series This talk is part of the Churchill CompSci Talks series.
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Wednesday 17 February 2021, 19:30-20:00